You can also report to the user the progress of the loading. You can give them straight text feedback, or something a little more visual like a progress bar.
You can also divide your movie into several files and use loadMovie to jump from file to file as the user needs the content.
External files can be loaded into your movie using various methods. You can load Flash movies as movie clips. You can load external JPEG files and MP3 sounds too.
Q&A
Q1: You can load movies into movie clips, but can you unload them too?
A1: Yes. The unloadMovie command removes a loaded movie from a movie clip instance.
Q2: Can I report the file size of a streaming movie to a user in K?
A2: A K is a kilobyte, which represents 1,024 bytes. So you can use getBytesTotal and getBytesLoaded to get the number of bytes and then divide that by 1,024 to determine the amount of K that will be loaded. A meg, or megabyte, is 1,024K, or 1,048,576 bytes.
Taken From: Sams Teach Yourself Flashâ„¢ MX ActionScript in 24 Hours
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